start_and_midi.scd 2.64 KB
// Evaluate the block below to start the mapping MIDI -> OSC.
var on, off, cc;
var osc;

osc = NetAddr.new("127.0.0.1", 6010);

MIDIClient.init;
MIDIIn.connectAll;

// Initial: sends velocity on note's channel
// on = MIDIFunc.noteOn({ |val, num, chan, src|
// 	osc.sendMsg("/ctrl", num.asString, val/127);
// });

on = MIDIFunc.noteOn({ |val, num, chan, src|
	// it will be passed the arguments val, num, chan, and src, corresponding to the message value (e.g. velocity, control value, etc.)
	osc.sendMsg("/ctrl", "note", (num - 60));
});

off = MIDIFunc.noteOff({ |val, num, chan, src|
	osc.sendMsg("/ctrl", "note", 0);
});

cc = MIDIFunc.cc({ |val, num, chan, src|
	osc.sendMsg("/ctrl", num.asString, val/127);
});

if (~stopMidiToOsc != nil, {
	~stopMidiToOsc.value;
});

~stopMidiToOsc = {
	on.free;
	off.free;
	cc.free;
};

// Evaluate the line below to stop it.
// ~stopMidiToOsc.value;


/*
This is an example startup file. You can load it from your startup file
(to be found in Platform.userAppSupportDir +/+ "startup.scd")
*/


(
// configure the sound server: here you could add hardware specific options
// see http://doc.sccode.org/Classes/ServerOptions.html
s.options.numBuffers = 1024 * 256; // increase this if you need to load more samples
s.options.memSize = 8192 * 32; // increase this if you get "alloc failed" messages
s.options.numWireBufs = 128; // increase if "exceeded number of wire buffer" messages
s.options.maxNodes = 4096 * 32; // increase this if you are getting drop outs and the message "too many nodes"
s.options.numOutputBusChannels = 2; // set this to your hardware output channel size, if necessary
s.options.numInputBusChannels = 2; // set this to your hardware output channel size, if necessary
// boot the server and start SuperDirt
s.waitForBoot {
	~dirt = SuperDirt(2, s); // two output channels, increase if you want to pan across more channels
	~dirt.loadSoundFiles;   // load samples (path containing a wildcard can be passed in)
	// for example: ~dirt.loadSoundFiles("/Users/myUserName/Dirt/samples/*");
	// s.sync; // optionally: wait for samples to be read
	~dirt.start(57120, 0 ! 12);   // start listening on port 57120, create two busses each sending audio to channel 0

	~looper = TidalLooper(~dirt); // Start TidalLooper on top :)

	// optional, needed for convenient access from sclang:
	(
		~d1 = ~dirt.orbits[0]; ~d2 = ~dirt.orbits[1]; ~d3 = ~dirt.orbits[2];
		~d4 = ~dirt.orbits[3]; ~d5 = ~dirt.orbits[4]; ~d6 = ~dirt.orbits[5];
		~d7 = ~dirt.orbits[6]; ~d8 = ~dirt.orbits[7]; ~d9 = ~dirt.orbits[8];
		~d10 = ~dirt.orbits[9]; ~d11 = ~dirt.orbits[10]; ~d12 = ~dirt.orbits[11];
	);
};

s.latency = 1; // increase this if you get "late" messages
);