diff --git a/Assets/Images/BG.png.meta b/Assets/Images/BG.png.meta
index 712cfdc..cc8c413 100644
--- a/Assets/Images/BG.png.meta
+++ b/Assets/Images/BG.png.meta
@@ -54,6 +54,11 @@ TextureImporter:
     textureFormat: -3
     compressionQuality: 50
     allowsAlphaSplitting: 0
+  - buildTarget: Android
+    maxTextureSize: 8192
+    textureFormat: -2
+    compressionQuality: 50
+    allowsAlphaSplitting: 0
   spriteSheet:
     serializedVersion: 2
     sprites: []
diff --git a/Assets/Scenes/Menu.unity b/Assets/Scenes/Menu.unity
index c24b0f3..b774457 100644
Binary files a/Assets/Scenes/Menu.unity and b/Assets/Scenes/Menu.unity differ
diff --git a/Assets/Scripts/API/Score.cs b/Assets/Scripts/API/Score.cs
index 31f572f..10341f6 100644
--- a/Assets/Scripts/API/Score.cs
+++ b/Assets/Scripts/API/Score.cs
@@ -1,15 +1,26 @@
 using System;
+using UnityEngine;
 
 namespace Assets.Scripts.API
 {
-	[Serializable]
+	[System.Serializable]
 	public class Score
 	{
 		public string playerName;
 		public string team;
 		public int score;
 		public DateTime date;
+	    public string _id;
 
+	    public static Score CreateFromJson(string json)
+	    {
+	        return JsonUtility.FromJson<Score>(json);
+	    }
+
+	    public override string ToString()
+	    {
+	        return string.Format("PlayerName: {0}, Team: {1}, Score: {2}, Date: {3}, Id: {4}", playerName, team, score, date, _id);
+	    }
 	}
 }
 
diff --git a/Assets/Scripts/API/Server.cs b/Assets/Scripts/API/Server.cs
index f7e52f5..721ce88 100644
--- a/Assets/Scripts/API/Server.cs
+++ b/Assets/Scripts/API/Server.cs
@@ -2,6 +2,7 @@
 using UnityEngine;
 using System.Collections;
 using System.Collections.Generic;
+using System.Linq;
 using UnityEngine.Networking;
 
 namespace Assets.Scripts.API
@@ -23,32 +24,41 @@ namespace Assets.Scripts.API
 				Debug.LogError("Error:" + www.error);
 				return null;
 			}
-			else {
-				Debug.Log("Got response: " + www.downloadHandler.text);
-				ScoresRes res = JsonUtility.FromJson<ScoresRes>(www.downloadHandler.text);
-				Debug.Log("Got scores: " + res.scores);
-
-				string mockText = "{\"status\":\"ok\",\"scores\":[" +
-					"{\"playerName\":\"John Smith\",\"team\":null,\"score\":10,\"date\":\"2016-10-23T12:42:54.810Z\",\"_id\":\"d21b623e9b394993be3224de89099194\"}," +
-					"{\"playerName\":\"Randy\",\"team\":\"iGEM Headquarters\",\"score\":42,\"date\":\"2016-10-23T12:45:45.774Z\",\"_id\":\"a3a66de22b30450492f8f6b1bf178123\"}" +
-					"]}";
-				ScoresRes mock = JsonUtility.FromJson<ScoresRes>(mockText); //TODO: Why does JsonUtility fail to deserialize? /o\
-				Debug.Log("Mock scores: " + mock);
-				return res.scores;
-			}
+		    Debug.Log("Got response: " + www.downloadHandler.text);
+		    ScoresRes res = JsonUtility.FromJson<ScoresRes>(www.downloadHandler.text);
+		    //Debug.Log("Got scores: " + res.scores);
 
+		    string status = "{\"status\":\"ok\"}";
+		    string mockText = "{\"scores\":[{\"playerName\":\"John Smith\",\"team\":null,\"score\":10,\"date\":\"2016-10-23T12:42:54.810Z\",\"_id\":\"d21b623e9b394993be3224de89099194\"}," +
+		                      "{\"playerName\":\"Randy\",\"team\":\"iGEM Headquarters\",\"score\":42,\"date\":\"2016-10-23T12:45:45.774Z\",\"_id\":\"a3a66de22b30450492f8f6b1bf178123\"}" +
+		                      "]}";
+		    ScoresRes mock = ScoresRes.CreateFromJson(status, mockText); //TODO: Why does JsonUtility fail to deserialize? /o\
+		    Debug.Log("Mock scores: " + mock);
+		    return res.scores;
 		}
 
-		[Serializable]
-		private class ScoresRes {
+		[System.Serializable]
+		public class ScoresRes {
 			public string status { get; set;}
 			public List<Score> scores { get; set;}
 			public ScoresRes() {}
 
-			public ScoresRes(string status, List<Score> scores) {
-				this.scores = scores;
-				this.status = status;
-			}
+		    public static ScoresRes CreateFromJson(string status, string scores)
+		    {
+		        return new ScoresRes
+		        {
+		            status = status,
+		            scores = JsonUtility.FromJson<List<Score>>(scores)
+		        };
+		    }
+
+		    public override string ToString()
+		    {
+		        var s = (from e in scores
+		            where e != null
+		            select e.ToString()).ToArray();
+		        return "Status: " + status + "Scores:\n" + string.Join(",", s);
+		    }
 		}
 	}
 }
diff --git a/Assets/Scripts/Player.cs b/Assets/Scripts/Player.cs
index 5ecbc78..4e187f7 100644
--- a/Assets/Scripts/Player.cs
+++ b/Assets/Scripts/Player.cs
@@ -30,7 +30,10 @@ namespace Assets.Scripts
                 Blink();
 
             if (Battery < 12)
+            {
+                PlayerPrefs.SetInt("highscore", Score);
                 SceneManager.LoadScene("GameOver");
+            }
             if (Progression == 25)
                 SceneManager.LoadScene("Win");
         }
diff --git a/Assets/Scripts/SimpleEnnemy.cs b/Assets/Scripts/SimpleEnnemy.cs
index 8545170..7ae2109 100644
--- a/Assets/Scripts/SimpleEnnemy.cs
+++ b/Assets/Scripts/SimpleEnnemy.cs
@@ -33,7 +33,7 @@ public class SimpleEnnemy : MonoBehaviour
 
         _player.GetComponent<Player>().Battery -= 8;
         _player.GetComponent<Player>().SetBlinking();
-        //GetScores(); TODO: Successfully get scores from API
+        GetScores(); // TODO: Successfully get scores from API
     }
 
 	void GetScores() {
diff --git a/Assets/Scripts/Spawner.cs b/Assets/Scripts/Spawner.cs
index fee3924..15278f5 100644
--- a/Assets/Scripts/Spawner.cs
+++ b/Assets/Scripts/Spawner.cs
@@ -34,10 +34,10 @@ public class Spawner : MonoBehaviour
         var r = _rand.Next(100);
 
         if (r < 20)
-            Instantiate(Toluen, new Vector3(_rightBorder, _rand.Next(1, 9), 0), Quaternion.identity);
+            Instantiate(StaticEnemy, new Vector3(_rightBorder, _rand.Next(1, 9), 0), Quaternion.identity);
         else if (r < 50)
             Instantiate(BasicEnemy, new Vector3(_rightBorder, _rand.Next(1, 9), 0), Quaternion.identity);
         else
-            Instantiate(StaticEnemy, new Vector3(_rightBorder, _rand.Next(1, 9), 0), Quaternion.identity);
+            Instantiate(Toluen, new Vector3(_rightBorder, _rand.Next(1, 9), 0), Quaternion.identity);
     }
 }
diff --git a/Assets/Scripts/UIController.cs b/Assets/Scripts/UIController.cs
index 127122f..f84acc6 100644
--- a/Assets/Scripts/UIController.cs
+++ b/Assets/Scripts/UIController.cs
@@ -20,6 +20,7 @@ public class UIController : MonoBehaviour
     public List<Sprite> BatteryImages;
 
     private Player _player;
+    private int _oldHs;
 
 	void Start ()
 	{
@@ -28,20 +29,28 @@ public class UIController : MonoBehaviour
 	    Vial1.enabled = false;
 	    Vial2.enabled = false;
 	    Vial3.enabled = false;
+	    _oldHs = PlayerPrefs.GetInt("highscore");
 	}
 	
 	void Update ()
 	{
 	    Distance.text = (int.Parse(Distance.text) + 1).ToString();
-	    int score = _player.Score + int.Parse(Distance.text) / 5;
-	    Score.text = (_player.Score + score).ToString();
 
+	    _player.Score += 1;
+	    Score.text = _player.Score.ToString();
 	    NbVials.text = _player.NbVials.ToString();
 
 	    DisplayBattery();
 	    HandlePowerUps();
+	    HandleScore();
 	}
 
+    private void HandleScore()
+    {
+        if (_oldHs < _player.Score)
+            HighScore.enabled = true;
+    }
+
     private void HandlePowerUps()
     {
         if (_player.NbVials >= 5)
diff --git a/ProjectSettings/EditorSettings.asset b/ProjectSettings/EditorSettings.asset
index 44b6263..94a980c 100644
Binary files a/ProjectSettings/EditorSettings.asset and b/ProjectSettings/EditorSettings.asset differ
diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset
index c279c22..e42ddc7 100644
Binary files a/ProjectSettings/GraphicsSettings.asset and b/ProjectSettings/GraphicsSettings.asset differ
diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset
index b0c8825..6c41450 100644
Binary files a/ProjectSettings/ProjectSettings.asset and b/ProjectSettings/ProjectSettings.asset differ