once $ "space" # gain 0.4 do -- region Nova Utils let gF = 1.5 let gG a = (gain (gF * "^77" * a)) -- gain Global let gM' l h a = (gG (range l h a)) -- gain Modéré let gM a = (gM' 0.2 0.8 a) -- gain Modéré doux let gDelay = ((# delay 0.125) . (# delayfb (range 0 0.8 "^13"))) let gLPF = (# lpf (min 10000 ((range 200 19800 ("^49"))))) let gHPF = (# hpf (max 0 (min 10000 ((range "-9000" 9000 ("^49")))))) let gDJF = (gLPF . gHPF) let gCPS = (# cps ((range 60 124 "^13")/60/4)) -- let bpm = ("^13") -- endregion Nova Utils let g = id let g = gDJF -- setcps (92/60/4) -- setcps 0.5 -- resetCycles d1 $ g $ gCPS $ "k . <k k(<3 5>,8)>" # "reverbkick" # lpf 1000 # gM' 0 1.4 "^78" # cps ((range 1 127 "^13")/60/4) d2 $ g -- Break slow downtempo $ someCyclesBy "^74" -- Intro (slice 8 "0 4") $ someCyclesBy "^75" -- Laggy (slice 8 "0 1 4 3") $ someCyclesBy "^76" -- Fulltime! (slice 8 "0 1 2 <3!2 ~ 3> 4 5 6 7*<1 <2 4>>") $ slice 8 ("0 1 2 1 3 <5!3 3> 2 <3 1>") $ "breaks125:4" # gM' 0 1.4 "^79" d3 -- Drumroll Zelda $ g $ "d*2 . ~ d*<1!3 2> d*2 d*2" # "[drum:2,tech:13]" # gM' 0.2 1.4 "^80" d4 $ g $ note ("<c4 bf3 af3 g3>") # "supersaw" # voice 0.1 # gM "^81"