_______ _ ______ _ (_______) | (_____ \ _ | | _______| | ____ ___ _____) ) _ _| |_| |__ ____ | ___ | |/ _ |/ _ \| __ / | | (_ _) _ \| \ | | | | ( (_| | |_| | | \ \ |_| | | |_| | | | | | | |_| |_|\_)___ |\___/|_| |_\__ | \__)_| |_|_|_|_| (_____| (____/ FETE DE LA MUSIQUE 2022 ____ __ __ | _ \ __ _ _ _\ \ / /_ _ __ _ _ _ ___ ___ | |_) / _` | '__\ \ / / _` |/ _` | | | |/ _ \/ __| | __/ (_| | | \ V / (_| | (_| | |_| | __/\__ \ |_| \__,_|_| \_/ \__,_|\__, |\__,_|\___||___/ ____/ Music LiveCoding with TidalCycles setcps (120/60/4) do let g = (# djf "^49") d1 $ g $ "k . k(3,8)" # "kick:5" d2 $ g $ "~ snare:20" d3 $ g $ fast "<1 [2|1] [2|4] 4>" $ "dr*<8 4 8 16>" # gain 0.9 d1 $ "k*<4 8>" # "808:1" d1 $ "kick:5*4" -- L'interprete c'est l'Ordinateur once $ "ircam:1" # cut 1 # gain 0.9 -- Le medium, c'est du code do let g1 = whenmod 32 24 (# djfbus 1 ((slow 8 $ range 0.5 0.1 saw))) let g2 = whenmod 64 32 (# djfbus 2 ((slow 32 $ range 0.5 0.9 saw))) let g = g1 . g2 d1 $ g $ "k . k(<1 3 3 <5 8>>,8)" # "kick:5" # gain 0.9 d2 $ g $ fast 2 $ "~ snare:20" # gain 0.8 d3 $ g $ fast "<1 [2|1] [2|4] 4>" $ "dr*<8 4 8 16>" # gain 0.9 d4 $ g $ slice 2 "<0!3 1>" $ "fpiano:8" # gain 0.8 # cut 4 do let g = (whenmod 32 24 (# djfbus 1 (slow 8 $ range 0.5 0.05 saw))) -- Les effets aussi :) setcps (80/60/4) -- Le BPM aussi d1 $ g $ "kick:5" -- Le kick aussi d2 $ g $ loopAt 2 $ whenmod 4 3 (ply "<2 4>") -- Les variations aussi! $ "break:3" # cut 2 # gain 0.8 -- Les loops de breaks aussi d4 $ g $ slice 2 "< 0 1>" -- L'orchestration aussi $ "fpiano:8" -- Les samples aussi # cut 4 # gain 0.8 d5 $ "drum:2*[8 <16 [8 16] [16 8] <16 32>>" # gain 1.2 -- Le drumroll aussi once $ "fguitar" # lpf 5000 do setcps (80/60/4) let g = whenmod 32 24 (# djfbus 1 (slow 8 $ range 0.5 1 saw)) d1 $ g $ "k k(2,8)" # "kick:5" # gain 0.95 d2 $ g $ loopAt 2 $ whenmod 4 3 (mask "t t <t f> f") $ slice 4 ("[<0 1 2 3> <3 2 1 0>]*2") $ "break:3" # cut 2 # gain 0.8 d3 $ g $ slice 2 "<0 1>" $ "fpiano:8" # cut 3 # gain 0.8 d4 -- Drumroll cubique $ g $ "d*<8 [8 16] [16 8] [16 <16 32>]>" # "drum:2" # gain 0.8