-- Accel: get faster, yet calmer -- Tags: Techno, dark bass, synthe, sirenes -- Ready: 7/10 (Melody+, Variations=, Parts=) resetCycles -- region Part 1: setup accel vivant do solo 1 -- kick solo 2 -- snare solo 3 -- drumroll unsolo 4 -- bass unsolo 5 -- siren unsolo 6 -- clap unsolo 7 -- synth -- let mKick = "<1!32 0!15 [0 1] 1!64 0.9!4 0.8!4 0.7!4 0.6!4>" let gKick = 0.75 -- /128 On off semi-onon fadeout let gSnare = 0.65 let gHats = 0.7 let gDrums = 0.75 let gBass = 0.65 * "<1!24 <[1 0]*4 [0 1]*4>!8 1!4>" let gSiren = 0.85 * "<0!64 0.7!32 0.6!32 0.5!32 0.4!32>" let gSynth = 0.65 let gClap = 0.9 let melody = "<0 0 0 0 2 2 4 -2>" setcps 0.5 -- TECHNOOO d1 -- Kick $ whenmod 16 14 (# silence) -- break frequent $ n "0 0 <0!3 0?> 0" # s "kick:5" # gain gKick # lpf (slow 16 $ range 500 200 isaw) d2 -- Snares + hats $ sometimesBy "0 0.25 . 0.5" (juxBy 0.25 rev) $ whenmod 64 16 ( -- Hats! superimpose (const $ whenmod 64 48 (-- disparition # gain (gHats * range 0.8 0.2 sine) ) $ sometimes (# room 0.2) $ sometimes (fast 2) $ euclid (slow 4 $ "<5 7 8>") 8 $ s "linnhats" # n (slow 2 $ "<0 1 [2 0]>") # gain gHats )) $ n "~ <3 3 [3 ~ 3 2] 3> ~ [2 <~ 3?>]" # s "sn" # pan (slow 8 $ range 0.3 0.6 sine) # dry 1 # gain gSnare d3 -- Drumroll chuchoté $ every' 4 3 (juxBy 0.25 (|- gain 0.2)) $ fast ( -- cycle/4 ralenti-accelere slow 4 $ "<1 [0.5 2] [2 0.5 1 2] [1 0.5 2]>" ) $ s "dr*8" # s "ifdrums:1" # pan 0.4 # gain gDrums d4 -- Basse $ superimpose ( -- Echo octave (|+ note 12) . (|- gain 0.2) . (# room 0.5) ) $ note (scale "aeolian" ( whenmod 16 8 (iter 6) "0 [4 5] 0" + melody ) - 36) # s "supersaw" # voice 0.1 # gain gBass d5 -- Siren theme $ whenmod 128 64 (# gain (gSiren)) $ slow 2 $ note (scale "aeolian" ( melody ) - 36) # s "supersiren" # sustain 4 # gain gSiren d6 -- claps graduels sur 64 -- $ whenmod 64 48 (>| n "~ 0*2 ~ 0*2") -- $ whenmod 64 40 (>| n "~ 0?*2 ~ 0?*2") -- $ whenmod 64 32 (>| n "~ 0 ~ 0*2") -- $ whenmod 64 0 (>| n "~") $ whenmod 16 13 (# note "<2 4 6>") $ n "~ ~ ~ 0" # s "clap:1" # gain gClap # lpf 4000 d7 -- synthe echos electrique $ superimpose ( (# s "supercomparator") . (# voice (slow 64 $ sine * 8)) . (|- note 12) ) $ whenmod 16 8 (sometimes (juxBy 0.4 (|+ note 12))) -- jux eclairs! $ degradeBy "<1 1 1 0> <[1 1 1 0] [1 0] 0>" $ n "0*16" # voice "0.1" # s "supersquare" # note (scale "aeolian" "<0 0 0 0 2 2 4 -2>") # gain gSynth once $ s "abstract:1" # cut 1 # gain 0.6 -- endregion -- region Part 2: Dry Melancholia do solo 1 -- kick solo 2 -- snare + h solo 3 -- drumroll solo 4 -- bass solo 5 -- siren unsolo 6 -- clap unsolo 7 -- No synth let gKick = 0.75 -- /128 On off semi-onon fadeout let gSnare = 0.65 let gHats = 0.7 let gDrums = 0.75 let gBass = 0.6 let gSiren = 0.65 let gSynth = 0.65 * "<0!16 <[1 0]*4 [1? 1]*4>!16 1!32>" let gClap = 0.8 let melody = "<0 0 0 0 2 2 4 -2>" setcps 0.5 -- TECHNOOO d1 -- Kick $ whenmod 16 14 (# silence) -- break frequent $ n "0 0 <0!3 0?> 0" # s "kick:5" # gain gKick # lpf (slow 16 $ range 500 200 isaw) d2 -- Snares + hats $ n "~ <3*2 3(<1 3>,8) 3 [3 ~ 3 2]> ~ [2 <~ 3?>]" # s "sn" # pan (slow 8 $ range 0.3 0.6 sine) # dry 1 # gain gSnare d3 -- Drum metronome chuchoté parfois fou $ someCyclesBy "<0 0.5!2 0.75>" (fast "<2 2 2 [2|4]>") $ s "dr*4" # s "ifdrums:1" # pan 0.4 # gain gDrums # room (slow 16 $ range 0 0.15 saw) d4 -- Basse $ superimpose ( -- Echo octave (|+ note 12) . (|- gain 0.2) . (# room 0.5) ) $ note (scale "aeolian" ( "0(2,8) [5 4]*<1!3 2> <0!4 2 5>" + melody ) - 36) # s "supersaw" # voice 0.1 # gain gBass d5 -- Siren choppee $ mask "t(1,4,3)" $ segment 4 $ slow 2 $ note (scale "aeolian" ( melody ) - 36) # s "supersiren" # sustain 4 # gain gSiren # cut 5 -- endregion -- region Part 3: Folie do unsolo 1 -- kick unsolo 2 -- snare unsolo 3 -- drumroll solo 4 -- bass unsolo 5 -- siren unsolo 6 -- clap unsolo 7 -- synth let gKick = 0.75 -- /128 On off semi-onon fadeout let gSnare = 0.65 let gHats = 0.75 let gDrums = 0.75 let gBass = 0.6 let gSiren = 0.2 * "<0.7!32 0.6!32 0.5!32 0.4!32>" let gSynth = 0.6 let gClap = 0.8 let melody = "<0 0 0 0 2 2 4 -2>" setcps 0.5 -- TECHNOOO d1 -- Kick $ whenmod 16 14 (# silence) -- break frequent $ n "0 0 <0!3 0?> 0" # s "kick:5" # gain gKick # lpf (slow 16 $ range 500 200 isaw) d2 -- Snares + hats $ n "~ <3*2 3(<1 3>,8) 3 [3 ~ 3 2]> ~ [2 <~ 3?>]" # s "sn" # pan (slow 8 $ range 0.3 0.6 sine) # dry 1 # gain gSnare d3 -- Drum metronome chuchoté parfois fou $ someCyclesBy "<0 0.5!2 0.75>" (fast "<2 2 2 [2|4]>") $ s "dr*4" # s "ifdrums:1" # pan 0.4 # gain gDrums # room (slow 16 $ range 0 0.15 saw) d4 -- Basse $ superimpose ( -- Echo octave (|+ note 12) . (|- gain 0.2) . (# room 0.5) ) $ note (scale "aeolian" ( "0(2,8) [5 4]*<1!3 2> <0!4 2 5>" + melody ) - 36) # s "supersaw" # voice 0.1 # gain gBass d5 -- Siren choppee $ segment "<2!4 4!2 8!2>" $ slow 2 $ note (scale "aeolian" ( melody ) - 36) # s "supersiren" # sustain 4 # gain gSiren # cut 5 d7 -- synthe echos electrique $ superimpose ( (# s "supercomparator") . (# voice (slow 64 $ sine * 8)) . (|- note 12) ) $ whenmod 16 8 (sometimes (juxBy 0.4 (|+ note 12))) -- jux eclairs! $ n "0*12" # voice "0.1" # s "supersquare" # note (scale "aeolian" "<0 0 0 0 2 2 4 -2>" + "[0 <1!3 3>]") # gain gSynth -- endregion -- region Part 4: Résolution do solo 1 -- kick solo 2 -- snare solo 3 -- drumroll unsolo 4 -- bass solo 6 -- clap solo 7 -- synth -- let mKick = "<1!32 0!15 [0 1] 1!64 0.9!4 0.8!4 0.7!4 0.6!4>" let gKick = 0.75 -- /128 On off semi-onon fadeout let gSnare = 0.6 let gHats = 0.7 let gBass = 0.7 * "<1!16 <[1 0]*4 [0 1]*4>!8 1!8>" let gSiren = "<0!64 0.7!32 0.6!32 0.5!32 0.4!32>" let gSynth = 0.55 let gClap = 0.8 let melody = "<0 0 0 0 2 2 4 -2>" setcps 0.5 -- TECHNOOO d1 -- Kick $ whenmod 16 14 (# silence) -- break frequent $ n "0 0 <0!3 0?> 0" # s "kick:5" # gain gKick # lpf (slow 16 $ range 500 200 isaw) d2 -- Snares + hats $ sometimesBy "0 0.25 . 0.5" (juxBy 0.25 rev) $ whenmod 64 16 ( -- Hats! superimpose (const $ whenmod 64 48 (-- disparition # gain (gHats * range 0.8 0.2 sine) ) $ sometimes (# room 0.2) $ sometimes (fast 2) $ euclid (slow 4 $ "<5 7 8>") 8 $ s "linnhats" # n (slow 2 $ "<0 1 [2 0]>") # gain gHats )) $ n "~ <3 3 [3 ~ 3 2] 3> ~ [2 <~ 3?>]" # s "sn" # pan (slow 8 $ range 0.3 0.6 sine) # dry 1 # gain gSnare d3 -- Drumroll chuchoté $ every' 4 3 (juxBy 0.25 (|- gain 0.2)) $ fast ( -- cycle/4 ralenti-accelere slow 4 $ "<1 [0.5 2] [2 0.5 1 2] [1 0.5 2]>" ) $ s "dr*8" # s "ifdrums:1" # pan 0.4 # gain 0.7 d4 -- Basse $ superimpose ( -- Echo octave (|+ note 12) . (|- gain 0.2) . (# room 0.5) ) $ note (scale "aeolian" ( whenmod 16 8 (iter 6) "0 4 0" + melody ) - 36) # s "supersaw" # voice 0.1 # gain gBass d7 -- synthe echos electrique $ superimpose ( (# s "supercomparator") . (# voice (slow 64 $ sine * 8)) . (|- note 12) . (# cut 71) ) $ whenmod 16 8 (sometimes (juxBy 0.4 ( (|+ note 12) . (# cut 72) ))) -- jux eclairs! $ n "0*16" -- TODO 16 8 4 2 -- TODO # sustain 8 # release 4 # voice 0.1 # cut 7 # s "supersquare" # note (scale "aeolian" "<0 0 0 0 2 2 4 -2>" ) # gain gSynth -- endregion -- region Part 5: Restart minimal do unsolo 1 -- kick unsolo 2 -- claps unsolo 3 -- drumroll solo 4 -- bass solo 5 -- Choeurs solo 6 -- piano unsolo 7 -- synth unsolo 8 -- Pistolets setcps 0.5 -- TECHNOOO d1 -- Kick $ whenmod 16 14 (# silence) -- break frequent $ n "0 0 <0!3 0?> 0" # s "reverbkick" # lpf 500 # gain 0.7 d2 $ whenmod 4 3 (sometimesBy "0 0.75" (ply 2)) $ fast 2 $ s "~ cp" # gain 0.8 d3 $ whenmod 32 28 (# gain 0) $ whenmod 16 8 (fast 2) $ fast "1 <1!3 2>" $ s "ifdrums:1*4" -- # gain 0.9 d4 -- Basse nappes + arp aigues crushées $ superimpose ( (# crush (range 1 3 perlin)) . swing "<3 2>" . fast 4 . arp "<pinkyup updown downup speedupdown>" . (|* gain 0.8) . every 2 (|+ note 12) . (|+ note 12) ) $ note (scale "lydian" "<c4'maj e4'maj c4'maj e4'min>/4") # s "supersaw" # voice 0.01 # gain (slow 64 $ range 0.45 0.5 sine) d5 -- Choeurs $ note (scale "lydian" "<c4'maj e4'maj c4'maj e4'min>/4") # s "moogBass" # gain (slow 100 $ range 0.65 0.9 cosine) d6 $ mask "t([1|2|2|4|8],8)" $ often (off 0.25 rev) $ off (0.125) (|+ note (slow 4 $ "<12 7>") ) $ note (scale "lydian" "<c4'maj e4'maj c4'maj e4'min>") # s "superpiano" # velocity 0.5 d8 -- Random pistolets fin boucle 64 $ whenmod 64 48 (sometimes (# gain 0.8)) $ every' 4 3 ((sometimes $ jux rev) . (fast 2)) $ sometimesBy "0 0.5" ((ply 2) . (|+ note "[-12|+6]")) $ s "~ s(<3!3 5>,8,3)" # s "snare:57" # pan 0.6 # gain 0 -- endregion -- region Part 6: Finish breakbeat do solo 1 -- kick unsolo 2 -- claps unsolo 3 -- drumroll solo 4 -- bass -- FIXME unsolo 5 -- Choeurs unsolo 6 -- piano unsolo 7 -- synth solo 8 -- Pistolets setcps 0.5 -- TECHNOOO d1 $ whenmod 4 3 (iter 4) $ loopAt 2 -- $ slice 8 "[0(3,8) 1, 2(1,8)]" -- finish [1] $ slice 8 "1" -- finish [1] $ s "break" # gain 0.75 d2 $ whenmod 4 3 (sometimesBy "0 0.75" (ply 2)) -- $ fast 2 $ s "~ cp" # lpf (slow 32 $ range 20 20000 saw) # hpf (slow 64 $ range 200 1000 isaw) # gain 0.8 d3 $ whenmod 32 28 (# gain 0) $ whenmod 16 8 (fast 2) $ fast "1 <1!3 2>" $ s "ifdrums:1*4" # gain 0.7 d4 -- Basse nappes + arp aigues $ note (scale "lydian" "<c4'maj e4'maj c4'maj e4'min>/4") # s "supersaw" # voice 0.01 # gain 0 d5 -- Choeurs $ note (scale "lydian" "<c4'maj e4'maj c4'maj e4'min>/4") # s "moogBass" # gain 0.8 d6 $ never (off 0.25 rev) $ rarely (off (0.125) (|+ note (slow 4 $ "<12 7>") )) $ note (scale "lydian" "<c4'maj e4'maj c4'maj e4'min>") # s "superpiano" # velocity 0.55 d8 -- Random pistolets fin boucle 64 $ whenmod 64 48 (sometimes (# gain 0.6)) $ every' 4 3 ((sometimes $ jux rev) . (fast 2)) $ sometimesBy "0 0.5" ((ply 2) . (|+ note "[-12|+6]")) $ s "~ s(<3!3 5>,8,3)" # s "snare:57" # pan 0.6 # gain 0 -- endregion