noise(3,0.1).out(o0)
osc().out(o1)
src(o0)
.modulate(o3)
.rotate((() => time/10 % 360))
.out(o2)
src(o2)
.modulate(src(o1))
.scale(() => Math.min(0.2, 0.2 + Math.sin(0.5 * + time / 100) % 10, 3))
.luma(0.3)
.color()
.scale(2)
.out(o3)
a.show()
a.setBins(4)
a.setScale(0.1)
a.setCutoff(0.1)
a.setSmooth(0)
render(o3)